One-Dimensional Mechanics in Fighting Games (And How to Fix Them) | Video Essay
This video essay discusses certain fighting game mechanics that struggle in terms of depth, and how they could be improved (or if they should be removed). Thanks to everyone in the discord server for discussing and providing Ideas for discussion points in this video, and thank you especially to UmbraRuby for addressing me to the the topic of L cancelling, and thank you to Derfla for providing the Smash bros. Melee footage! Twitch: / eddventur3 Twitter: @NecropolisMemer Eddventure's Biweekly Brawl Tournament Series Discord: / discord

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