Tiled Map Editor Tutorial Part Four: Object Layers and Coding

In this tutorial we look at linking a Tiled map to your games code using an object layer. We also look at some Phaser code as an example of loading a Tiled map. For more details on working with Phaser, see this tutorial series: http://www.gamefromscratch.com/page/A... Code from this example is available here: http://www.gamefromscratch.com/post/2...