Tiled Map Editor Tutorial Part Five Directors Cut: Non-Tile Maps
In this part of the tutorial series we look at creating maps in Tiled using non-tile image sources. This can be handy for creating maps that aren't easily broken into tiles, or for adding non tiled aspects, like say clouds, to an existing tiled level. The series homepage is available at: http://www.gamefromscratch.com/post/2...

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Tiled Map Editor Tutorial Part Five: Non-Tile Maps

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