Mega Man 1 - Wily Castle Stage 1 (No Damage) (Buster Only) (Weapons allowed when needed to progress)

Boss Stage Wily Stage 1 starts outside on a bright day in a grassy field that also has metallic flooring, but most of the stage takes place inside the lair filled with gimmicks from previous stages, such as Foot Holders and Fire Blocks. Mega Man will start by fighting many Big Eyes in the field before having to use either Thunder Beam or Super Arm to break the Guts Blocks so he can pass. Going into the lair, Mega Man will dodge Fire Blocks and go through a couple spike puzzles including a long room of Foot Holders that he has to use to get across the spikes. From there Mega Man will go through a room only passable by using Magnet Beam to make it to the boss door. Boss Info Yellow Devil (イエローデビル, Ierō Debiru), also known as Rock Monster[1] or Yellow Demon, is a gigantic robot, the first combat robot created by Doctor Albert W. Wily. It made its debut as a fortress boss in the first Mega Man game. Its body consists of yellow goo-like shape-memory parts that can dismantle and fly across the screen to attack its enemies manipulated by its core, the eye in the center. Its only weak point is its red eye. Weakness Thunder Beam Attack Damage 4 (Contact) 4 (Body parts) 4 (Eye shot) Strategy The Yellow Devil can be difficult to hold your ground against due to its long attack pattern, being able to split into 19 parts that move in a set pattern. The fight starts off by these parts coming into view from the left side of the screen and assembling Yellow Devil on the right side. Once formed, Yellow Devil will open his red eye at a random elevation (the highest one being out of the buster's reach) and fire an extremely fast shot at the player's position. This red eye is the boss's weak point, and the player can only get one hit in before the eye disappears. After the eye attacks, Yellow Devil will repeat the pattern of splitting apart, and form on the other side of the arena. The player can only be hit by the 2 lowest part elevations if standing still, which is key info in dodging the moving parts