How to RIG EYES with Control Rig in Unreal Engine 5 | RIG IT!
How to build a complete eye control system in Unreal Engine using Control Rig. From simple FK logic for lids, to Aim Constraints for eye direction, and even driving material parameters like pupil dilation. Everything is set up to work seamlessly in Sequencer. A clean, reusable setup for any character! This video also kicks off a brand-new series where we explore practical Control Rig setups in Unreal Engine: RIG IT! Let me know what you think about it! 📌 Space Switching video: • To Infinity and SPACE SWITCH ! | Unreal En... ♥️ Follow me on : Instagram : / proj_production LinkedIn : / stephane-biava 00:00 Intro + RIG IT Announcement 00:57 Initial Setup and Context 01:27 Eyes Controls (Master + Eyelids) 02:59 Adjusting Initial Bones Rotation 03:57 Individual Eye Controls + Board 06:20 Forwards Solve and Aim Constraint 08:31 Eyes Material Parameters Set Up 10:41 Locking EyeBoard Control 11:11 Lil' Recap! 11:45 #animation #unrealengine #controlrig #rig

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