Die of Death: The Good, The Bad, and the Hitboxes
Die of Death's long-awaited update is finally here, but was 9 months of waiting actually worth it? Today we're breaking down the update's balancing changes, biggest additions, and glaring problems. We'll be covering the various map changes, civilian ability and killer balancing, new abilities, special gamemodes, and everything else that got added. We'll be figuring out what the update got right, what it got wrong, and whether this update was worth the wait. Join the Discord! / discord Credit to @KardsInTheStudio for some of the background music 00:00 - Intro 00:22 - Map Changes 02:56 - Ability Changes 03:11 - Adrenaline 03:33 - BonusPad 04:05 - Cloak 04:26 - Dash 04:49 - Hotdog 05:13 - Punch 05:28 - Revolver 05:46 - Taunt 06:17 - Loveshot 07:15 - Killer Changes 07:29 - Pursuer 08:12 - Harken 08:51 - Badware 09:47 - Artful 10:11 - Killdroid 11:21 - New Abilities 11:31 - Flashlight 12:39 - Pie 13:02 - Bugle 13:21 - Reroll 13:45 - SweetTooth 14:09 - Noisemaker 14:49 - Special Gamemodes 16:14 - Cosmetics 17:32 - Ranking 18:27 - New Skins 18:51 - Conclusion

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