Here's How Much My First Game Made

I spent over a year working on my first indie game - a high-speed platformer called Lost Resolve. It's been just over a month since it released. So, how did it do? Here's a look at the journey up to releasing the game, how I marketed it, and how it sold. Shout out to: ‪@cocodoggo333‬ for creating the speedrun.com page AND discovering Celestial Causeway skip (sorry, I forgot both of these achievements were from the same person lol) ‪@Kvadrat0‬ for running the game at RUSC-a-thon! You can buy Lost Resolve here (or add it to your wishlist!): https://store.steampowered.com/app/29... There's also more behind-the-scenes content on my Patreon, if you're so inclined!   / swinkly   See you soon! Swinkly