4 Steps to Pitch Your Game to a Tabletop Publisher
In today’s video I talk about the 4 steps for a designer when pitching a tabletop game to a publisher. Each step is broken down with its own short checklist: Preparation • Know the market (reviewers, BGG, play games) • Fully design a unique game • Make yourself and the game known online and at events • Playtest and write/test a great rulebook • Make an attractive, thematic final prototype Selection • Select 10 publishers you love (look at your shelf) • Research their submission guidelines (ask questions publicly) • Make a strategically good first impression • Pick ONE game to submit Submission • Follow the publisher’s submission guidelines (notify your contact if you have an existing relationship) • Compare the game to two other games (with a twist) • Highlight the hooks (consider budget, sell sheet) • Sell yourself (design experience, your uniqueness, commitment to playtesting) Conclusion • Wait patiently but with respect to yourself (you can submit your game to others too) • Prepare for the next steps (video overview, constructive criticism, send prototype or Tabletopia) • Accept rejection with grace (if/how to ask for feedback, do not ask publisher to do your work) • Game designer contracts 10 Steps to Design a Board Game: • 10 Steps to Design a Tabletop Game (2020 v... https://stonemaiergames.com/how-to-pi... https://stonemaiergames.com/game-desi... https://stonemaiergames.com/our-curre... 00:00 - Introduction 01:45 - Preparation 11:37 - Selection 16:52 - Submission 24:51 - Conclusion 31:44 - Examples Become a champion of this channel: https://stonemaier-games.myshopify.co... podcast link: https://stonemaiergames.com/about/pod... Intro animation by Jeff Payne https://vimeo.com/jaaronpayne and video proofing by Cody Simonsen

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