ZBrush Character Creation, Cinema 4D, Redshift 3D 1/6
Hands-on With Maxon: Character Creation Workflow with ZBrush Cinema 4D & Redshift Join renowned instructor Joe Herman and Maxon Trainer and expert Elly Wade for a new six-part webinar series that will show you how to sculpt, texture, add hair and rig 3D characters using ZBrush, Cinema 4D and Redshift. Design a rigged character ready for animation in just 6 sessions! These 2-hour webinars take you through the multiple disciplines of creating a character and include sample project files and assets. Attendees can ask live questions throughout the sessions and are invited to follow along with the techniques. These webinars are also recorded and available to re-watch in your own time. Watch the recordings here: Missed a session: Watch the recordings here: Hands-on with Maxon Attendees will also have access to an extended trial of Maxon one throughout the six-week course - just send the request to Elly at: [email protected], with #HOWMaxon in the subject line. Episode 1: Sculpting a Cartoon Character in ZBrush In the first episode, you’ll learn how to sculpt a stylized cartoon character. We’ll start by blocking out our character with primitives and then merge and refine the features of the character with the ZBrush’s tools and brushes. 00:00:00 Welcome 00:01:35 Series Intro 00:03:07 __ Materials 00:07:11 Part One Intro 00:10:28 Design Process 00:11:56 __ All Steps 00:25:35 Mini Intro Sculpting 00:26:12 __ ZBrush 00:28:27 __ Static Artwork 00:31:24 __ Animatable Art 00:33:51 __ Topology, Process 00:35:01 __ DynaMesh, ZRemesher 00:38:25 Q Importance of Edge-flow 00:43:13 Q Preparing for Mixamo 00:45:23 Q Animate in ZBrush 00:46:52 ZBrush short Intro 00:46:58 __ LightBox 00:48:23 __ WSize, Background 00:49:21 __ Save As Startup Doc 00:49:30 __ Enable 3D, Edit mode 00:54:24 __ Make PolyMesh 3D, Shift F 00:55:39 __ Activate Symmetry 00:56:45 __ Navigation, Save area 00:59:10 __ Mesh, Mask, Invert Mask 01:03:36 __ Poly Move and Masks 01:04:57 __ The need for DynaMesh 01:05:56 __ Geometry, DynaMesh 01:06:34 Q Shortcuts as in C4D 01:07:35 Q Mask and Invert 01:08:46 __ DynaMesh again, Mask 01:12:09 ZBrush Session 01:12:13 __ Rough shape, Move Tool 01:15:13 __ Eye Sockets, Standard 01:17:45 __ Nose, Append 01:19:25 __ Merge Down, DynaMesh 01:21:36 __ Mouth, Mask 01:25:14 __ Clay Build Up Brush 01:28:26 __ Eyes, DamStandard 01:36:16 __ Subtool Master, Mirror 01:38:05 Q Short Cut DynaMesh 01:38:28 Q Append v. Insert 01:39:07 Q Naming the tools 01:39:52 Q 3D Printing 01:42:10 __ Teeth 01:45:14 __ Ears, Undo History 01:54:21 __ Neck, Collar 01:56:57 __ Deformer 01:58:21 __ Body, Torso 02:00:13 __ Arms, T-Pose 02:05:02 Q What about colors 02:07:20 Q Masking Shapes 02:15:45 Q Interface changes 02:17:14 Q After MergeDown… 02:17:33 Q Better masking 02:17:46 Q How to save 02:23:38 Housekeeping 02:25:40 Thank you and Bye! Register free: https://attendee.gotowebinar.com/regi... Download project files and course outline: https://www.dropbox.com/sh/emdxnp527f...

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