Magia Ludowa, Wiedźmy i Guślarze - Krew i Ciernie | Warhammer Fantasy Roleplay 4ed

In today's article, we take a look at the digital supplement for the fourth edition of Warhammer Fantasy Roleplay. Blood and Thorns is a small yet powerful publication. It covers a topic that the official Colleges of Magic would rather not discuss, and that Rangers would like to eradicate from the Old World. We're talking, of course, about witchcraft and sorcery, two magical traditions that have existed forever and were much more primal, personal, and unpredictable. The folk magic presented in Blood and Thorns completely changes how we perceive witches, the relationships between mortals and nature spirits, as well as magical agreements and pacts. It also introduces two powerful Non-Player Characters who can become mentors, quest givers, or exceptionally dangerous adversaries for our adventurers. If you're looking to run your campaigns in the rural corners of the Empire, or are looking for inspiration to create truly atmospheric witches, sorcerers, and tales of ancient ghosts, this mini-supplement is definitely worth checking out. And if you enjoyed this content and want more coverage of RPG publications, support our work here: ► Subscribe! :    / @tjgtrpg   ► Become a Patron: https://patronite.pl/tojagotne ► Facebook:   / tojagotne   ► Instagram:   / tjgtrpg   ► Discord:   / discord   00:00 Introduction 01:28 Witchcraft 01:52 Spellcraft 02:39 Characters - Old Mar of Diesdorf 03:10 Characters - Marius Childers 04:20 Spell Cards 06:19 Notes 06:57 Why is it worth it? 06:52 Summary #tjgt #rpg #gamemaster #warhammer