Why Modern Gaming Felt Better When It Was Worse
The PS1 couldn't render atmospheric fog without destroying the frame rate. So Konami covered the entire game world in it — and accidentally created the defining aesthetic of horror gaming. An engineering constraint became a masterpiece. Modern PlayStation games have no such limitations. Hundreds of millions of dollars. Thousands of developers. Hardware that can render anything imaginable. So why does nothing feel like Silent Hill's fog anymore. In this video we break down the five constraints that made PS1 and PS2 games extraordinary and what unlimited budgets replaced them with.

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The Greatest Game Dev of All Time Vanished

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Modern Gaming Controllers Are A Scam Japan Knew For Years

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Why The PS3 Was The Last Great Sony Hardware - Japan Knew For Years

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Why the PS2 era was SO PEAK

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The Offline Revolution

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Publishers Begged Valve to Remove This Steam Feature

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Modern Playstation Is a Scam Japan Knew For Years

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Movies That Broke The Law

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Why Boomers hate cities

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PlayStation's Biggest Scam Everyone's Missing

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Forget PS6, I went back to PlayStation 2

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Why Open World Games Are Evolving Backwards

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Yet ANOTHER PROBLEM With Killing Physical Games

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How Small Can a Video Game Actually Be?

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