Ken Levine on Judas, Game Dev, and AI | Sacred Symbols+, Episode 381
Please welcome legendary games writer, designer, and director Ken Levine to our show. Today, Ken joins me (Colin) almost a year after our last conversation on Sacred+, and now that his upcoming title Judas has been more thoroughly shown-off to the world following its announcement back in '22, he's able to chat more openly. Obviously, we focus quite a bit on Judas itself, and all that surrounds it -- "narrative LEGO" and generation ships and the like -- but we also get into a variety of other topics: The modern games industry, the potential of AI, the price and length of games, the cost of outspokenness, and more. Do enjoy.

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Ken Levine on BioShock, Judas, and the Evolution of Game Design | IGN30 Icons

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Touching the Spider: A Conversation With Ken Levine | Sacred Symbols+, Episode 295

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Get Your Politics Into My Games | Sacred Symbols+, Episode 484

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Ken Levine on System Shock 2, Ghost Story Games, and Judas | Deep Dive

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Ken Levine Unfiltered: Bioshock Creator Reveals Judas & Game Design Secrets!

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Narrative Legos with Ken Levine - GDC 2014

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Fixing the Games Industry With Jonathan Blow | Sacred Symbols+, Episode 368

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When Grief Is Hijacked | Sacred Symbols+, Episode 405

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The CS2 Market Collapse Is WILD

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The Future of Storytelling & Narrative Design with Ken Levine (The House of The Dev podcast S1E4)

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Hideo Kojima Answers Hideo Kojima Questions | Tech Support | WIRED

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Greatest video game of all time: The case for Red Dead Redemption 2 | Dan Houser and Lex Fridman

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Ken Levine talks Judas, Judas Development, Bioshock, Acting, Bioshock Infinite & More

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A Sit-Down With Hasan Kahraman | Sacred Symbols+ Episode 177

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Judas BOMBSHELL: New Details & BioShock 4’s Future | Ken Levine Opens Up...

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