Wizardnesday!
🏥 support IGC on Patreon: / indiegameclinic 00:00 brb 05:00 https://krak3rs.itch.io/magic-finder 38:25 complexity, audience and art direction 41:00 https://store.steampowered.com/app/35... 01:24:12 https://store.steampowered.com/app/43... 01:34:40 how to design good games in the "engine builder" genres 01:43:00 https://store.steampowered.com/app/33... 2:22:10 more Bibidi Bibidi, plus some marketing and UX chat
![SpookyVania [Disinherited / The Fabric of the Mind / Climb Out Of Hell]](https://i.ytimg.com/vi/JiNa8ohpqcw/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBfeaRhcrkSmovyuBs0ZbAoZ-IXaQ)
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SpookyVania [Disinherited / The Fabric of the Mind / Climb Out Of Hell]

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Godless Avalon / Echo of God
![OffBeat 🔊🎵 [Beatmaking Tycoon]](https://i.ytimg.com/vi/jB2vh2bcxOk/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBsimY5ErWBbZt94wAGxxSFYV1bzw)
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OffBeat 🔊🎵 [Beatmaking Tycoon]
![Nature Incremental Games 🌿 [Sea & Sundry / Pond Keeper / Drunk Woodcutter]](https://i.ytimg.com/vi/2IJaMP_6BuA/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBbzDI1vNp3Zr_x7eWSgfLRzzNS8Q)
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Nature Incremental Games 🌿 [Sea & Sundry / Pond Keeper / Drunk Woodcutter]

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Has AI Ruined Steam Nextfest? Indie Devs React | Coffee With Butterscotch Ep578

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Game Genres - a Design Perspective

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OLD SCHOOL LADDER STREAM! Total War Warhammer 3 Wild Multiplayer!

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The Greatest Heat Ever | Slice & Dice Classic Unfair
![Tiles & Tactics [Digital Druid / Pirate, Pillage and Plunder / Tiles & Vials]](https://i.ytimg.com/vi/fAi6Hgev050/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCPiDvPsWCVGxETNdLZlkAsTiM8xw)
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Tiles & Tactics [Digital Druid / Pirate, Pillage and Plunder / Tiles & Vials]

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Petrichor Lane / Impirical Evidence / Cold Case: The Red Dress Murder

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Golem Gourmet: The Mob Refactor

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Anna Anthropy - Rise of the Videogame Zinesters (Game Developers’ Library ep08)

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Curator Chokes it A Little | Slice & Dice Classic Unfair

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How well did the Order demo do? | Jonathan Blow & Billy Basso

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Bdubs Hungry!

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Develop Better Games, Faster, with "Design by Constraint"

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I Analysed 62,000 Indie Developers. Here's What Actually Predicts Success

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Rob Wiethoff Plays Red Dead Redemption 2 - Playthrough - Part 3
![Dungeons, Crawling, etc. [Ad Iterum / Synergy Abyss]](https://i.ytimg.com/vi/-iYofITjXTI/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCNDJckH76zWK-gL5lm389mByGAqA)
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Dungeons, Crawling, etc. [Ad Iterum / Synergy Abyss]

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