Pushing BeamNG To Extreme Limits

In this BeamNG Drive video, we push the boundaries of what's possible and dive into the quirks of the game's physics and rendering engine. Join me as we embark on a wild journey to create an Eldritch abomination, break the game's rendering engine, and explore the effects of modifying car values, motion blur, and light settings. From adjusting stiffness, breaking resistance, and friction, to pushing motion blur and lighting to their extremes. Farlands video:    • Pushing The Limits of BeamNG, The Farlands...   AntVenoms video:    • I B̡̨̮̭̽͐͗̾̕R̻̯̝̾͆̇̚̕Ò̺̤͎͆̊̏ͅK̞̽̀͊̕E̛̻ Ev...   AgentY's Car Values Scale Mod: https://www.beamng.com/resources/vehi... Chapters: 0:00 Le Intro 0:50 Chapter 1 Modifying car values 14:39 Chapter 2 Modifying motion blur 20:31 Chapter 3 Modifying light 30:30 Some silly clips :3 31:40 Le Outro Soundtrack: 0;00 Gabester - Harm 5;30 Gabester - Considerate Ineptitude 7;49 Gabester - Syrena 9;01 Gabester - Durmur 11;56 Gabester - Brown Tears 14;40 Gabester - Dorf 17;08 Gabester - Cheddar 20;31 Gabester - Syrena 25;13 Silent Partner - Split Screen 27;47 Silent Partner - Twin Shine 29;52 Silent Partner - Hollywood High