The Simulation Genre Has A New Problem

BeamNG Update v0.38 is out, and it changes the game in ways that aren’t immediately obvious. In this video, we won't be looking at the usual patch notes but rather to investigate how BeamNG is suddenly the most realistic heavy machinery simulator available along with the identity crisis this creates for a soft-body physics game. Big thanks to the BeamNG devs for letting me be part of the Content Creator Program! Keep in mind that the public release might differ slightly from the footage shown in this video though. ___________ Links 🔗 Join my Discord! -   / discord   Host your own BeamMP server with AssettoHosting - https://assettohosting.com/en/servers... ___________ Music & SFX from Epidemic Sound ___________ Mods 🧩 Cherrier Tango - https://www.beamng.com/resources/cher... ___________ Credits 🤝 Footage - @Jimmy_Broadbent, @SineMatic-Mods, @HairyHermit, @SD1ONE, @PlayStation, @FSMiner, @CatProducts, @BeamNG Image - Carrara: Julian Nyča, CC BY-SA 3.0, https://commons.wikimedia.org/w/index... Reused clips from:    • Why The BeamNG Devs Are Unique      • 13 Minutes of Useless BeamNG Facts   ___________ Chapters 📖 00:00 - Intro 00:42 - Why BeamNG Is Superior 04:12 - Identity Crisis 07:32 - Extra ___________ #beamng