The REAL Problem with Starfield, and How to Learn From it
Most explanations for why Starfield didn't land focus on the obvious stuff — loading screens, repetition, a weak story. But Bethesda has shipped games with all of those problems before, and we didn't care. So what's actually different this time? This video is my attempt to figure that out. #starfield #spacegame #bethesda 0:00 Obvious Reasons 1:51 Loading Screens are Symptoms 4:15 Inappropriate Design Goals 5:54 It's Fixable 6:42 Better Loading Screens Example 8:11 Space Games Aren't for Everyone Check me out here LIVE: / morphologis Support me on Patreon: / morphologis Follow me on X! https://x.com/Morphologis Want to chat with me about architecture? Join our ARMCO discord community today! / discord Music by Epidemicsound.com

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