10 Early Game Mistakes You're Still Making in Civ 7

Most early game mistakes in Civilization VII don’t look like mistakes at all — and that’s exactly why they’re so dangerous. In this video, we’re breaking down 10 MORE early game traps that can quietly slow down your snowball, limit your expansion, and hold your empire back without you even realizing it. After 1500+ hours of testing different strategies, leaders, and builds, I’ve found that small decisions in the early game — like memento choices, commander promotions, expansion timing, and wonder priorities — can completely change how your game scales into later ages. These aren’t obvious misplays. They’re the kind of “good-looking decisions” that can actually make your game weaker over time. If you want more consistent starts, stronger mid games, and better overall results — this is what you need to fix. In this video: -Early game decisions that hurt your long-term growth -Why some “good” strategies are actually traps -How to scale your empire more efficiently -Subtle optimizations that make a huge difference Watch Next: 👉 Part 1 – Common Early Traps:    • Civ 7 Antiquity Age Guide - How to Master ...   👉 Mementos Tier List (Best Builds & Hidden Gems):    • Best Mementos in Civilization 7 (Tier List...   If you enjoy strategy content for Civilization games, this video is similar to content from creators like PotatoMcWhiskey, Ursa Ryan, and OneMoreTurn that explore advanced Civ mechanics and strategy. CHAPTERS: 0:00 Intro 0:56 Memento Choices 2:48 Being Too Afraid of War 5:52 Conquer Too Early 8:43 Overcommiting to Certain Wonders 12:09 What Tiles to Prioritize Early 14:49 First 4 Settlers 17:31 Commander Promotions 19:45 Middle Game Chaos 23:05 Incorporating City States 24:24 What Matters The Most Before The Age Ends? #civ7 #civilization7 #strategygames #gamingtips #4xgames