Final Fantasy VII... on a Famicom? The Chinese NES Demake

A Chinese developer crammed the entirety of Final Fantasy VII — a 3-disc, 100+ hour PS1 epic — onto a 3MB Famicom cartridge in 2005. This is the story of how, why, and what it's actually like to play. In this video: the Chinese bootlegging industry that made it possible, how Shenzhen Nanjing Technology condensed FF7's story and systems down to NES scale, the 2008 Western discovery by Derrick Sobodash, and the 2013 fan restoration that made the game playable in English. Lugia and Lindblum made this entire thing possible, so a big shout out to them. ⏱️ TIMESTAMPS 00:00 - Intro 01:37 - Bootleg Market 04:50 - Famiclones 07:36 - The Bombing Mission 18:00 - Demake Discovery 18:39 - The Falling Pillar 22:08 - The World Map 28:35 - Money, Moolah, Dinero 34:36 - Party Synergy 36:26 - Towards The Temple of the Ancients 37:36 - Demake: Advent Children 44:41 - EXP Curve 47:33 - The Final Battle 49:22 - Conclusion 📚 SOURCES Lin Zhang — "Productive vs. Pathological: The Contested Space of Video Games in Post-Reform China (1980s–2012)": https://linzhangweb.org/wp-content/up... Derrick Sobodash's original 2008 article: https://web.archive.org/web/201001060... Destructoid — 2013 restoration coverage: https://web.archive.org/web/201311181... RomHacking.net (Lugia2009's patch): https://www.romhacking.net/hacks/1657/ BGM -    / @riftibeats   Chinese Game Consoles -    / @inkboxsoftware   China in the 80s -    / @happygaminghouse   🔗 LINKS My Channel -    / @nechrol      • Can You Beat Final Fantasy 7 With Jobs?      • What If Final Fantasy 7 Had Job Classes?   #FinalFantasy7 #FF7 #RetroGaming