Gameboy Emulator Development - Part 01
Welcome to this new Low Level Devel video series on creating a Gameboy emulator. This first video will be primarily setup and some information about the documentation and structure of the project, and will start off with loading the cartridge. Discord: / discord Github: https://github.com/rockytriton/LLD_gbemu Donate (Paypal/Venmo): [email protected] The purpose of this video series will be to show you how to create your own gameboy emulator from scratch in C. You can translate this to any language you want, c++, c#, java, python, the concepts you learn here will help you to understand how an emulator is developed so you can program your own emulator in whichever language you choose. I hope you learn a lot from this series and if you have any questions please join the discord server above for some good discussion! Here's a link to the full playlist: • LLD - Gameboy Emulator Development

Gameboy Emulator Development - Part 02

Software Emulators vs FPGAs

"Game Development in Eight Bits" by Kevin Zurawel

NES Emulator Part #1: Bitwise Basics & Overview

How Huawei Just Built an Impossible Chip
![The Game Boy, a hardware autopsy - Part 1: the CPU [PART 2 OUT NOW!]](https://i.ytimg.com/vi/RZUDEaLa5Nw/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCOLbUk92o2se1hA4VdoxwSWYTX2Q)
The Game Boy, a hardware autopsy - Part 1: the CPU [PART 2 OUT NOW!]

If Prime Numbers Become Increasingly Rare, Then Why Do They Keep Showing Up In Pairs?

I Gave ChatGPT a Body

Think you can't make a GameBoy emulator? Watch this video!

Making an SNES Game the Way Nintendo Intended
![Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]](https://i.ytimg.com/vi/wROQUZDCIMI/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCm3Gclk9OTWqNlDY1Zd49wDToUqw)
Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]

How Rockstar fit an entire city into PlayStation 2 memory

We Programmed a 60s Computer

The Game Boy, a hardware autopsy - Part 2: memory mapping

Writing a game the hard way - from scratch using C. #1

Tim Jacobs: Why YOU Shoud Write A Gameboy Emulator

Programming in Assembly without an Operating System

Game Boy Development Environment

The Secret to Building Your Own Game Boy Emulator

