How to make large voxel terrain in Godot

Next Video:    • Editing Voxel Terrain in game, adding coll...   Previous Video:    • How to generate voxel meshes in Godot   Patreon:   / realrobots   Discord:   / discord   Full Code: https://gitlab.com/realrobots/rimworl... After making single chunks of 16x16x16 cubes in the previous video, in this one I create a world class which generates as many chunks as necessary. I also fiddle with the randomness so we can get a combination of rolling hills, and hidden caves underneath 00:00 Intro 01:10 Making a world class to handle chunks 17:30 Generating chunks asynchronously, for smoothness 18:52 Making rolling hills 25:25 Adding more realistic textures 28:20 Adding caves!