How to make large voxel terrain in Godot
Next Video: • Editing Voxel Terrain in game, adding coll... Previous Video: • How to generate voxel meshes in Godot Patreon: / realrobots Discord: / discord Full Code: https://gitlab.com/realrobots/rimworl... After making single chunks of 16x16x16 cubes in the previous video, in this one I create a world class which generates as many chunks as necessary. I also fiddle with the randomness so we can get a combination of rolling hills, and hidden caves underneath 00:00 Intro 01:10 Making a world class to handle chunks 17:30 Generating chunks asynchronously, for smoothness 18:52 Making rolling hills 25:25 Adding more realistic textures 28:20 Adding caves!

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