Salvador is really, ridiculously Hard. To. Kill.

Salvador's Hard to Kill skill is bugged and really threw a curveball at a different video I was planning on making. The effective %Hp regeneration values are; 1/5 0.09615384615384615384615384615385 2/5 0.185185185185185185185185185185 3/5 0.267379679144385026737967914439 4/5 0.344827586206896551724137931034 5/5 0.416666666666666666666666666667 6/5 0.483091787439613526570048309179 7/5 0.546448087431693989071038251366 8/5 0.606060606060606060606060606061 9/5 0.657894736842105263157894736842 10/5 0.714285714285714285714285714286 11/5 0.763358778625954198473282442748 I kind of glossed over it in the video but if you have %Hp increases from other sources, HtK actually starts to become slightly more effective. It will never reach its intended "true" value but it will slowly approach it. But not really, even with a 66%Hp Blood of the Ancients you're only reaching a ~0.8%Hp regen value. Also if you want what's happening to our Hp bar written out to better understand it here you go; 210 Max Hp setup ( (1,410,474 + -2,044,455) x 1 ) + 862,424 = 209.84 Max Hp ( (1,410,474 + -2,044,455) x 1 ) + 862,424 x .09 = 20,559.87 Hp/second 146 Max Hp setup ( (1,410,474 + -1,961,789) x 1.36 ) + 749,934 = 145.6 ( (1,410,474 + -1,961,789) x 1 ) + 862,424 x .09 = 17,875.71 Hp/second