Programming a text adventure game in 6502 Assembly (Apple IIe)
This is a tutorial on how to program a text adventure game in 6502C Assembly using an emulated Apple //e computer. We implement a small proto-game called GET LAMP. Shameless plug: if you like this video and want to see more like this, subscribe to the channel! Timestamps: 00:00 Intro 02:15 Basic game loop 05:10 Displaying locations 13:28 Introducing the command GO 20:21 Improving the command GO 23:54 Unlocking the door 31:46 Disabling ProDOS keyboard/screen hooks 36:18 Final version of game code 38:19 Objects and commands TAKE, DROP, INVENTORY 41:57 Lighting the lamp 43:17 The command HELP 43:31 Demo of the complete game 46:38 Conclusion The source code can be found here: https://github.com/taciano-perez/getl... You can learn 6502 Assembly for the Apple II following our series: • Learning 6502 Assembly on the Apple II, th... In this video series, we implement the same game in a number of programming languages, using different software development paradigms, and coding in (emulated) vintage platforms that are time-correct for each programming language. ----- This video was made using Paleotronic's Merlin IDE, which is available at: https://paleotronic.com/merlin/

Learning 6502 Assembly on the Apple II, the easy way - Ep. 14: Calling Assembly from BASIC

Finally, a brand new game for the Apple Lisa!

Episode 17: The Ripple Effect - Engineering Resilience Through Functional Independence

Programming in Assembly without an Operating System

Learning Redis Commands via redis-cli ( Redis )

Learning 6502 Assembly on the Apple II, the easy way - Ep. 1: The Bell

CHOSEN ONE!! YOUR IDENTITY REVEAL JUST SHOOK THE INTERNET... AND THEIR MINDS

I Built an AI Virus To Destroy This Scammer

Can you run every line of code in Super Mario Bros.?

Programming a text adventure game with Borland Turbo Prolog 2.0 (DOS)

The MEGA65 Is Becoming a Commodore Dream Machine

MORNING PRAYER | Surrender Your Family to God with Faith and Walk this Day in His Peace and Prote...

Making an SNES Game the Way Nintendo Intended

No Boss, No Money: The Raw Reality of China’s Gen-Z Freelancers

Commodore History Part 1- The PET

Don't Hang Up On AI Scammers. Do THIS Instead.

READYCode for the Commodore 64 Ultimate (and VICE)

