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Discussion: Puzzle Game Movement Systems, with Sean Barrett.

This is a re-upload (the original version was missing 45 minutes from the end!)

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Making a big change without breaking the program.
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Making a big change without breaking the program.

Jonathan Blow sips Golden Monkey and talks gamedev
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Jonathan Blow sips Golden Monkey and talks gamedev

Game Engine Programming: Point Light Sources
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Game Engine Programming: Point Light Sources

How 3D video games do graphics.
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How 3D video games do graphics.

Legendary Game Dev Jonathan Blow | The Standup
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Legendary Game Dev Jonathan Blow | The Standup

Software Performance: Avoiding Slow Code, Myths & Sane Approaches – Casey Muratori | The Marco Show
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Software Performance: Avoiding Slow Code, Myths & Sane Approaches – Casey Muratori | The Marco Show

Programming Discussion: Speed, w/ special guest Sean Barrett
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Programming Discussion: Speed, w/ special guest Sean Barrett

Jonathan Blow on making an operating system
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Jonathan Blow on making an operating system

Programming in Assembly without an Operating System
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Programming in Assembly without an Operating System

Classic Game Postmortem: Sid Meier's Civilization
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Classic Game Postmortem: Sid Meier's Civilization

What Makes a Good Puzzle?
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What Makes a Good Puzzle?

TOP SECRET!!! DON'T SHARE! (I'm making a game.)
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TOP SECRET!!! DON'T SHARE! (I'm making a game.)

How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061
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How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061

Jonathan Blow on Larian AI Debate, New Game Order of the Sinking Star, Silksong Price & Game Design
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Jonathan Blow on Larian AI Debate, New Game Order of the Sinking Star, Silksong Price & Game Design

Conan O’Brien Delivers the Commencement Address | Harvard Commencement 2026
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Conan O’Brien Delivers the Commencement Address | Harvard Commencement 2026

Half-Life 2 Developers React to 50 Minute Speedrun
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Half-Life 2 Developers React to 50 Minute Speedrun

Ideas about a new programming language for games.
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Ideas about a new programming language for games.

How Jonathan Blow Designs a Puzzle
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How Jonathan Blow Designs a Puzzle

HandmadeCon 2015 - Jonathan Blow
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HandmadeCon 2015 - Jonathan Blow

Jonathan Blow on scripting languages
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Jonathan Blow on scripting languages

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