Ori and the Blind Forest: Sonic Polish Through Distributed Development

In this 2016 GDC talk, Ori and the Blind Forest composers Gareth Coker and Andrew Lackey explain the pros and cons of working on a remote team that also doesn't have a traditional hiearchy while trying to make memorable, creative music. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter   / official_gdc   Check out our Facebook page for GDC exclusives   / gamedevelopersconference   Visit our site: http://ubm.io/2ctNvqZ