Render Scale Comparison HELLDIVERS 2: Vanilla Vs. DLSS
This video compares the image quality between the Render Scale system from patch 6.2.4 and the new DLSS implementation introduced in patch 6.2.5 of Helldivers 2. Este video compara la calidad de imagen entre el sistema de Render Scale del parche 6.2.4 y el nuevo DLSS introducido en el parche 6.2.5 de Helldivers 2. Compared settings / *Configuraciones comparadas: Native • 6.2.4 Native • 6.2.5 DLSS Native (VRS Off) • 6.2.5 DLSS Native (VRS Balanced) Ultra Quality • 6.2.4 Ultra Quality • 6.2.5 DLSS Quality (VRS Off) • 6.2.5 DLSS Quality (VRS Balanced) Quality • 6.2.4 Quality • 6.2.5 DLSS Balanced (VRS Off) • 6.2.5 DLSS Balanced (VRS Balanced) Balanced • 6.2.4 Balanced • 6.2.5 DLSS Performance (VRS Off) • 6.2.5 DLSS Performance (VRS Balanced) Performance • 6.2.4 Performance • 6.2.5 DLSS Ultra Performance (VRS Off) • 6.2.5 DLSS Ultra Performance (VRS Balanced) The goal is to showcase the differences in sharpness, detail, image reconstruction, and overall visual quality between both versions, helping you choose the settings that best suit your hardware. El objetivo es mostrar las diferencias en nitidez, detalle, reconstrucción de imagen y calidad visual general entre ambas versiones para ayudarte a elegir la configuración que mejor se adapte a tu equipo. Capitulos: 00:00 Native Vs DLSS Native 03:19 Ultra Quality Vs DLSS Quality 06:40 Quality Vs DLSS Balanced 10:00 Balanced Vs DLSS Performance 13:20 Performance Vs DLSS Ultra Performance

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