Punishing: Gray Raven | Ignition Warzone 29.49m! (Legend) SSS0 Alpha & Veronica + SSS3 Nanami

EU - Ignition (Boss) - Legend Warzone - 01/06/2026 Holy schmoly this team is approaching void team levels of timestop LOL! Alpha straps a rocket ship to ignition team's WZ scores (at least at high ranks, we don't talk about poverty invest here...), and also makes the team much less of a brickistan simulator thanks to her having a separate affix stack mechanic, which is unique to her, in addition to the usual ignition stacks. Ignition stacks are still important, but thanks to how the overall team rotation plays out now, you're way less likely to be put into a situation where you're going to end up with bricked stacks (can still happen as you can see on Nanami's final rotation here!); and even if it does happen it's usually recoverable since ignition should now run out at the start of Nanami's rotation, rather than near the end like before, so you have a couple of chances to fix your stacks. Alpha herself has a very (extremely) straightforward rotation, the only thing you need to really worry about is what you want to do during her fruit ninja ults if you have Einsteina on Nanami. Because the whole ult is timestopped, you can adjust how fast you're doing slashes or even afk a bit during ults in order to manipulate when Einsteina will proc from Nanami's shred fields, since Einsteina CD still ticks down during timestops. The hardest part ends up being Nanami's rotations (yet again) thanks to the previously mentioned potential bricks, and also because you actually need to keep track of her energy if you want to go through her rotations as quickly as possible. Next upload will probably be an ultima slash run from last week, since I haven't uploaded anything with regards to leaped Hanying yet, and she massively buffs that team. I never got around to doing it during Kamui's patch because I was on holiday! Fire zone is mobs this week which I seriously can't be arsed with (gen3 attacker QTEs randomly whiffing on mobs is just hot garbage), Dark zone is boss though so I might do a run for that if I have time (I don't have the time LMAO!). Rotations: Legend h = Hold t = Tap D = Dodge B R Y = Blue Red Yellow BA = Basic Attack 3P = any 3ping (B/R) = Blue/Red combo activation (NANAMI SPECIFIC) (3P) = same color 3ping as you used for (B/R) Alpha Opener hB/R - hBA - tUlt - (use orbs accordingly or afk) - ult2 - 3Y - hB/R - hBA - tUlt (use orbs accordingly or afk) - ult2 - 3Y - hB/R - hBA - swap Alpha Rotation tUlt - (use orbs accordingly or afk) - ult2 - hB/R - hBA - tUlt - (use orbs accordingly or afk) - ult2 - 3Y - hB/R - hBA - tUlt (use orbs accordingly or afk) - ult2 - 3Y - hB/R - hBA - swap Nanami Rotation (important part here is making sure your hY's are just long enough that you have enough energy to ult!) hY - 3P - ult (B/R) - (3P) - hY - ult - (B/R) - (3P) - hY - 3P - ult - swap Veronica Rotation hUlt1 - 2x Y - ult2 - 2x 3B - swap Characters & Builds (Character - Memory | Memory Resonances - CUB - Weapon Resonances) SSS0 Lucia: Inverse Crown - 4Pavlichenko 4Shakespeare | 6atk 6ult - SS Allos - GA/Incan/DLT SSS0 Nanami: Startrail - 4Herschel 2Cottie2Einsteina | 6atk 3class3ult SSS Angler - Shred/DLT/Incan SSS0 Veronica: Aegis - 4DaVinci 4Guinevere | 4atk1Y1R 6class - SSS+ Lingya - SAR/GS/Incan (incomplete resos!) Music used Ancient Land - Ys Memories of Celceta OST