Punishing: Gray Raven | Void Warzone 21m!! (Legend) SSS+ Luna & Rosetta, SSS4 Ishmael
EU - Void (Boss) - Legend Warzone - 16/02/2026 Took a bit of a malding break to focus on playing Nioh 3 on the PS5, but we have boss Void this week so I'm back to malding lol. Rosetta is a pretty substantial upgrade to Void WZ, even when she's not in the team since Ishmael will inherit breaker class, rather than tank class, if you put Lilith in as the amp for this team. If you have SSS0 Rosetta, you'd want her in the team instead though, since she does much more damage and has very good uptime for Bathlon throughout the whole run (should basically be applied for the whole run!). Since Ishmael is an "amplifier" on this team, you may want to replace some/all of the bottom resonances on her memories to class, rather than ult. 4Cottie vs 2Cottie2Guin on Ishmael is dependant on breakpoints. For me on this zone, 4Cottie seemed a bit better overall, but YMMV. For Rosetta's rotations below, I have both the actual resultant rotation + the raw inputs since her orb mechanics can make them a bit confusing if you're just starting out! Rotations: Legend h = Hold D = Dodge B R Y W = Blue Red Yellow White BA = Basic Attack 3P = any 3ping mP = matrix ping [DC] = Dodge Cancel [Y] = Ishmael yellow orb cancel hBA{R/B/Y} = Rosetta specific, hBA using corresponding mode B1/2 R1/2 Y1/2 = Rosetta specific, orb combo variations in human form that can be accessed via special orb ping SP = Rosetta specific, special orb ping (5th orb in human form) will be shown in the raw inputs of Rosetta's rotations Luna Rotation hUlt1 - (you need to do a Y before hUlt1 for her 1st rot) hBA - ult2 hD - ult1 mP - 3P[DC] - hBA - ult2 - 3Y - swap Ishmael Opener Ult1 - 3R[Y] - 3R[DC] - D - ult2 - (This section needs to be very fast!) 3B - hD - ult1 - 3R[DC] - hD - 3R[DC] - ult2 - swap (hD after the dodge cancel!) Ishmael Rotation Ult1 - Y - 3R - 3R[DC] - D - ult2 - 3B - ult1 - 3R[DC] - hD - 3R[DC] - ult2 - (hD after the dodge cancel!) hD - ult1 - 3R[DC] - hD - 3R[DC] - ult2 - swap (hD after the dodge cancel!) Rosetta Opener (swap to blue at the very start of the run!) 2x B2 - hBA{B} - 2x B2 - W - ult - B2 - swap (B2 optional) Raw inputs: SP - B - hBA{B} - SP - B - W - ult - SP - swap (SP optional, check Raw inputs below if you do it!) Rosetta Rotation hBA{B} - 2x B2 - hBA{B} - W - ult - 2x B2 - swap (wait for matrix before ulting) Raw inputs: hBA{B} - SP - B - hBA{B} - W - (If you did SP at the end of her opener, then you do B - SP instead, for following rotations it'll go back to SP - B!) ult - SP - B - swap (wait for matrix before ulting) Characters & Builds (Character - Memory | Memory Resonances - CUB - Weapon Resonances) SSS+ Luna: Oblivion - 4Cleopatra 4Cottie | 6atk 6ult - SS Guardrake - GA/Incan/ML SSS+ Rosetta: Arete - 4DaVinci 4Bathlon | 6atk 6class - SS Buzzling - DLT/Shred/GA SSS4 Ishmael: Parhelion - 4Sothoth 4Cottie | 6atk 4class2ult - SS Diamaton - DLT/SAR/GS Music used D-1018 Chariot Theme - Ninja Gaiden 4 OST

Punishing: Gray Raven | Physical Warzone 20.71m! (Legend) SSS+ Selena, SSS3 Hanying & SSS0 Veronica

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Punishing: Gray Raven | Ultima Warzone 33.75m!! (Legend) SSS+ Rosetta, SSS3 Hanying & SSS0 Veronica

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Punishing: Gray Raven | Physical Warzone (Legend) Selena SP delay rotation

