Assaults ELECTROCUTES Tyranids With SHOCK Thunder Hammer & Neo Volkite - True Solo | Space Marine 2

In this video we take Heroic Thunder Hammer and Neo Volkite Pistol On Assault. For the build we go with a Ground Pound and gunstrike build. Heroic Thunder Hammer makes the Ground Pound leave a shock area so we want to use it more often. The gunstrike build is there because Heroic Thunder hammer's direct damage is low so we make up for that with Stronger gunstrikes. For the Thunder Hammer we went with top row perks, skipping the "Fast Preparation" Perk which is a staple for thunder hammer. The reason we do this is because we rarely charge aftershock, instead we try to land aftershock as fast as possible to generate the shockzones. We also don't go with Aftershock improved for the double slams, this is because shock zone damage doesn't stack with each other. So having two overlapping shock zones will do the same damage as one. This removes extra animation from aftershock and makes it safer to spam it. For secondary we went with ammo volkite pistol. With the shock zones from heroic thunder hammer we can back up and setup chain explosions with Volkite Pistol more easily. Drip: Mentors Version 13.2 Build: https://sm2meleecalc.us/b/YmkJbi7N Chapters: 0:00 - Start and Build 2:12 - Carnifex 7:50 - Mechanicus Facility 11:30 - Close Tunnels 15:26 - Retrieve Brain 20:56 - Trygon Boss Fight 24:28 - End game stats Map: Exfiltration Difficulty: Absolute Bots: Off #spacemarine2 #spacemarines #warhammer40k