I Worked in Gaming for 14 Years. Here's Why GTA 6 Is Different

Most people covering GTA6 are fans. I'm not just a fan — I spent 14 years working inside the video game industry, including time at Epic Games. I've managed productions, shipped titles, and watched game development from the inside. That changes everything about how I see what Rockstar Games is building. In this video I break down why GTA 6 isn't just the biggest game ever made — it's something that genuinely should not be possible given how the modern gaming industry operates. And I explain that from a perspective nobody else on YouTube can offer. This is The Dev Chair. A producer's perspective on the biggest game in history. 🎮 CHAPTERS 00:00 — Why this channel is different 01:00 — My 14 years in the industry 02:18 — The real state of AAA gaming 04:16 — What GTA 6's dev timeline actually means 06:42 — What I'm watching that you're not 08:37 — Why I built this channel #GTA6 #GrandTheftAuto6 #RockstarGames #GameDev #GameDevelopment #GTA6News #GTA6Breakdown #GamingIndustry #GTA6Features #TheDevChair