Gamedev in C with no libraries.
Fund the project directly: / badacronym You get full access to the current builds of the game, as soon as they are available. You also help with important decisions in the future, as well as be credited in each and every devlog. This is how I built my game and everything around it, from scratch, in C99. boc's (artist) ko-fi: https://ko-fi.com/boc_maxima All of the code to the engine is open source: https://github.com/badacronym/river2D / https://codeberg.org/badacronym/river2D watch the development of this game in-depth here: • Live Coding and keep an eye out for livestreams over here(!) and on / flymandi join our discord!: / discord here's also the code to the image loader: https://github.com/badacronym/imgsurf / https://codeberg.org/badacronym/imgsurf Whatever you're asking about, here're my configs!: https://github.com/badacronym/dotfiles I've always wanted to do game development. But I've also always been frustrated with tools like unreal engine or unity or even godot, because I couldn't wrap my head around how things were implemented and how exactly they fit together, what check was made where and so on and so forth. So, I set out to make my own. My own everything. Clip Credits: Budget Builds clip (around 6:53): • AMD's Phenom CPU vs 2025! Timestamps: 00:00 Intro 00:30 Disclaimer 01:22 Platform agnosticism 02:46 Window creation, messageloop 04:25 Image loading 06:41 Renderer basics 09:23 Character animation 10:11 Performance monitoring 12:56 Delta time, synchronization 14:41 Outro

I Found The $200,000 Missing Lego

3D Software Rendering in 2025

500 million voxels/sec - Voxel engine optimizations

Making a game in Visual Studio from 1997 | Sean Barrett

I Tried to Add Every Movement Ability to My Indie Game

Trump Gets Booed and Falls Asleep at NBA Finals, Spreads Deranged CA Election Lies: A Closer Look

Yeah, It's Pretty Cursed.

My 54kb minecraft clone made without a graphics library

Building Hollywood Motion Capture from Scratch

Gamedev in Zig is actually pretty good...

Can An AI Agent Play RuneScape?

Coding Adventure: Software Rasterizer

Once you see this, You’ll see Competitive Games Differently

Why AI Has Failed to Take Your Job Since 1976

I MADE A 3D HORROR GAME USING ASSEMBLY

NVIDIA Monopoly is DEAD | OPEN-SOURCE Chips Are HERE!

I Added a Feature To My Favourite Game

How I made a shooter game in 64 KB

GameDev in C - Logging System

