Why Odin and raylib is an irresistible combo with Karl Zylinski!
I'm joined by Karl Zylinski, who made CAT & ONION with Odin + raylib and has recently written the Odin Book! We talk about his experience, Unreal Engine programming, physics degree and of course, Odin and raylib! Join us! Odin Book: https://zylinski.itch.io/odinbook CAT & ONION on Steam: https://store.steampowered.com/app/27... Mentioned blog post: https://zylinski.se/posts/solodevs-an... Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/sh... Spotify: https://open.spotify.com/show/7tExkDJ... Apple Podcasts: https://podcasts.apple.com/us/podcast... Youtube: / @wookashpodcast RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_

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Odin creator Ginger Bill on his programming language and state of software!

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How Fil-C Works

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The PROBLEM with Capitalism - Smarter Every Day 316

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Odin + Raylib: Breakout game from start to finish

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Should I have used Unity instead of Raylib for my Indie game?

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Is Odin "Programming done right"? (with Bill Hall)

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That's incredible game engine architecture!

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Jonathan Blow sips Golden Monkey and talks gamedev

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Ginger Bill designs AsyncIO for Odin live

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Mistakes and cool things to do with arena allocators

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How well did the Order demo do? | Jonathan Blow & Billy Basso

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How to Prevent Scope Creep - Episode 1

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On Box2D & Legends of California | Erin Catto

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TypeScript in Express – TypeScript Tutorial

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Casey Muratori on Legendary Handmade Hero!

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Programming UI | Nic Barker (Clay), Ray (raylib), Anton Mikhailov (Dreams)

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Deciding the fate of C Language

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Basics of Odin - A Fast, Simple Programming Language

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19. Rob Pike - What We Got Right, What We Got Wrong | GopherConAU 2023

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