Should I have used Unity instead of Raylib for my Indie game?

At the start of May I began development of a new game called Sidestep Legends. I choose to make it with Raylib. Looking back was it a mistake and should I have used Unity instead? Buy Sidestep Legends on Steam: https://store.steampowered.com/app/20... Wishlist my upcoming game Moose Miners on Steam: https://store.steampowered.com/app/25... Buy my game Dextram on Steam: https://store.steampowered.com/app/10... 00:00 Introduction 00:40 My game dev background 01:33 Why Raylib? 02:09 Was picking Raylib a mistake? 02:24 Help me to afford food 02:39 Useful things in Unity 04:18 Why Raylib is good 07:19 Why not Godot? 08:32 Conclusion #gamedev #indiedev #devlog #gamedevelopment #indiegamedev #unity