Guide To 3D in Rive - Part 02

In Part 2 of this GPU Canvas 3D tutorial, we’ll explore a collection of ready-to-use 3D scripts that you can download and use immediately in your own Rive projects. You’ll learn how each script works, how to customize it, and how to create interactive 3D experiences using camera controls, lighting, materials, UV projection, and 2D UI layers. :inbox_tray: 3D scripts Marketplace Link: https://rive.app/community/files/2822... ▶️ Watch Guide to 3D in Rive - Part 1    • Guide To 3D in Rive - Part 01   ⏱ Chapters 00:00 Introduction & Free 3D Scripts 00:30 Model Importer 01:44 Camera Controls 03:53 Camera Pan & Navigation 04:27 View Controls & Grid 05:47 Camera Lens & Canvas Settings 06:26 Lighting Controls 08:00 Material Controller & Shading Modes 11:47 UV Projection 14:26 2D Layer in 3D 15:51 Disclaimer 17:18 Outro ⚠️ Disclaimer This demo is designed for the Early Access version of GPU Canvas and will not work in the Marketplace Preview or regular playback. GPU Canvas and the current 3D workflows are still in development, so you may encounter unexpected behavior or compatibility issues. For the best experience, try to keep individual 3D assets around 50 MB or below. If a model doesn’t import or render correctly, consider optimizing the asset or asking an AI assistant to help fix rendering or compatibility issues. If you build something cool with these scripts, I’d love to see it, share your creations with the Rive community!