¿Por qué Resident Evil 6 fue ODIADO y Requiem NO?

Resident Evil 6 and Resident Evil Requiem have more in common than you might think: Leon, action, outbreaks in the middle of the city, fan service, and some pretty absurd moments. But superficial similarities don't mean they're the same. In this video, I analyze why Resident Evil 6 was so hated at the time, why many fans felt it was the death of survival horror, and why Requiem can use action without necessarily repeating the same mistake. Because the difference isn't whether there's action or not. The difference lies in what function that action serves. In Resident Evil 6, the action seemed to replace the horror. In Resident Evil Requiem, the action functions as a counterpoint to the horror. Do you think Requiem has found the right balance, or is Capcom veering back towards the territory of RE6? I'll read your comments. 00:00 - Similarities between RE6 and Requiem 01:30 - Difference 1: The Function of Action 04:40 - Difference 2: The Limitation 08:00 - Difference 3: Level Design 12:00 - The Success of RE4 13:40 - Difference 4: Identity 19:45 - Difference 5: The Context 24:30 - Conclusion 26:00 - End Every Thursday from 8-9 PM live on the other platform: Live Streams -   / morethangameses   Secondary Channel - @MorethanGamesTV TikTok - tiktok.com/@morethangameses #ResidentEvil #ResidentEvilRequiem #ResidentEvil6