A Narrative Analysis of Space Invaders
When people think of Space Invaders, they usually don't think all that hard about it's narrative. Today, I wanted to do a narrative analysis on Space Invaders, and explore why this is relevant for the analysis of other games. Links Patreon: https://patreon.com/user?u=14052600&u... Bluesky: https://bsky.app/profile/chariotrider... Special thanks to @Transparencyboo for the thumbnail Games Shown: Space Invaders, Joust, Galaxian, Us vs Them, Missile Command, Tank Force, Dino Rex, Slipways, Universal Paperclips, Terminator 2: Judgement Day, Disco Elysium, 100 Classic Book Collecction, Pathologic 2, Active Worlds, Doom II, Moon: Remix RPG, Super Space Invaders '91, Space Raiders, Shadow of the Colossus, Ico, Gravity Bone, Rain World, Noita, Factorio, Pikmin 2 Music Used: Possibilities - Slipways Ape Escape - Time Station Level 0 - Tetris CDi Are we A- Factorio

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