Doom mod weapon showcase: Sable Blind v1.0 (Raven Guard space marine 40k mod)

Pretty goddamn fun, though I think the HUD is quite intrusive and the knife could be faster. This is an initial release, so improvements are likely planned. My Ko-Fi, if you'd like to donate: https://ko-fi.com/r3voke I also have a Boosty, if you prefer: https://boosty.to/revoke TIMESTAMPS: Slot 1: Melee 00:00 - Combat knife + dashing, jumping On shields 00:35 - Shields explanation Slot 2: Pistols 01:09 - Loadout explanation 01:14 - Bolt pistols On your abilities 01:21 - Preysight, cameleoline cloak 01:37 - Targeting cogitator 02:04 - Fulcrum handcannons 02:35 - Plasma pistols 03:11 - Volkite serpentae Slot 3: Heavy 03:48 - Heavy weapons explanation 03:55 - Flamer 04:54 - Melta gun 05:34 - Volkite caliver 06:17 - Combi bolter 06:54 - Autocannon 07:39 - Missile launcher 08:34 - Plasma blaster 09:05 - Knife altfire 09:20 - Heavy bolter 10:09 - Heavy weapon ammo 10:16 - Prototype generator booster Sourceport: GZDoom 4.14.1 - https://zdoom.org/downloads Seems to work fine with LZDoom and GZDoom 4.11.3, but it's really targeting UZDoom. Mod list: Sable Blind - https://www.moddb.com/mods/sable-blin... JMod testing suite - https://forum.zdoom.org/viewtopic.php...