Bricked-Up DooM Devlog 10 | A lot of stuff...

Finished adding DOOM's Icon of Sin, converted all decorations, light sources, and breakable props. Added a stud collection system and coded a fully 3D bestiary with model and animation preview. Implemented a custom intermission screen with a stud bar for "True Marine" status, and custom intermission animations for each doom/doom2 enemy. Made a "brick limiter" to optimize maps and reduce cpu workload. Also finished work on the main menu with a dynamic titlemap. ► If you wish to support me: https://buymeacoffee.com/gzedbone 🎧️ Music used: ► Ashes 2063 - Ghost Town:    • Ghost Town   ► Ashes Hard Reset - Romero Waiting for the Train:    • Romero Waiting for the Train   ► Reference for the Icon of Sin MOC:   / lego_icon_of_sin_moc_built_by_yours_truly_...   ► Gaming room MOC for the titlemap: https://www.mecabricks.com/en/models/...