Aximmetry Quick Tutorial | How to trigger an explosion

A little low effort tutorial but I get asked this a lot. This is a quick tutorial on how you can trigger something in Unreal from Aximmetry. In this case it's an particle emitter of an explosion but can be pretty much whatever you want. If you like what I do here and would like to support, feel free to join me at   / richardfrantzen   Online consulting 1-on-1 session available here for a limited time: https://www.richardfrantzen.se/virtua... Visit our Virtual Production studio at http://www.virtualstarstudios.se Aximmetry, check them out at https://aximmetry.com/en/ Tracking by: https://www.antilatency.com Glassmark Encoders: https://www.loledvirtual.com/glassmark/ Feel free to ask questions in the comments. This is hard stuff and I love to help when I have time. Follow me on Instagram where I post more regular updates:   / richard.frantzen   Check out my Virtual Production studio at https://www.virtualstarstudios.se For questions and other talk join me at https://www.richardfrantzen.se/forum/... Join our Discord:   / discord   Check out Matt Workmans Unreal Virtual Production Group:   / virtualproduction   Great FB group for Aximmetry:   / 240516383914797   Link to Aximmetry: https://aximmetry.com/en/

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