Through the Looking Glass: The Art of South of Midnight | Adobe Substance 3D
Get insights into the handcrafted art style behind the environments and characters of South of Midnight. Paulette Richardson talks about the texturing process for props and environments using Substance 3D Designer and Substance 3D Painter. Chad Emond follows with a look at the characters of South of Midnight, taking you through the team’s character pipeline and showcasing how Substance 3D Painter was used during the texturing process. Speaker: • Chad Emond, Lead Character Artist, Compulsion Games • Paulette Richardson, Principle Environment Artist, Compulsion Games Subscribe to Adobe Substance 3D: https://adobe.ly/3Um7q3t Learn more about Adobe Substance 3D: https://adobe.ly/3NW3GSo About Substance 3D: Adobe Substance 3D is a complete suite of smart creative apps and high-end content that gives artists everything they need to create 3D digital content. With Substance 3D, set up the perfect shot, explore the high-end 3D asset library, give life to your 3D art, build complex models, and more. Get the Adobe Substance 3D Collection. This channel will showcase what’s possible with Substance 3D, from inspiration to in-depth tutorials. Make sure to subscribe to the channel for videos on all things Substance 3D related, including content around Designer, Painter, Modeler, Stager, and Sampler. Connect with Adobe Substance 3D: Twitter: / substance3d Facebook: / adobesubstance3d Instagram: / substance3dart LinkedIn: / substance3d Discord: / discord #Adobe #AdobeSubstance3D #AdobeYouTube

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