Why is Platforming so Difficult in The Terminator for NES? - Behind the Code
Buttons don't work. Platforms seem to disappear. Sarah doesn't stand a chance! If you would like to support this channel, here is a link to the Displaced Gamers Patreon page - / displacedgamers Twitter: / displacedgamers Facebook: / displacedgamers Instagram: / displacedgamers Music by: / hariboosx / @wolfandraven #NES #Programming #Terminator

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The Physics Nightmare and Bizarre Jumping of Strider (NES) - Behind the Code

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Reprogramming Dr. Jekyll and Mr. Hyde (NES) - Behind the Code
![[SMB Hack] Sigma Mario (Σ-1 Ending)](https://i.ytimg.com/vi/1CkKI0I_dVM/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCYz2srUCk8F7j5zpW5Vx0y1basQw)
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[SMB Hack] Sigma Mario (Σ-1 Ending)

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NES Ghosts 'n Goblins, 60 fps, and Micronics' Bloated Sprite Engine - Behind the Code

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The Awful Controls of Ikari Warriors for NES - Behind the Code

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7 Games That Probably Shouldn't Have Been Ported to the NES

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The Garbage Sprites in Strider (NES) - Behind the Code

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How Hard is it to Beat the Original X-COM on Superhuman?

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Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code

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The Input Lag and Attack Animation Delay of Teenage Mutant Ninja Turtles (NES) - Behind the Code

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I Was Wrong About Sonic CD

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The Story Of Mario Maker's Impossible Levels

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How can two 8-bit systems have such different graphics?

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The Jumping, Gravity, and Punishment of Ninja Gaiden (NES) - Behind the Code

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Why is Contra Force so Slow? Konami, Mappers, and Money - Behind the Code

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SMB3 Roulette & Card Matching Games Explained

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The Trade A.I. of NES Monopoly - Behind the Code

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This Insane New Glitch Just BROKE Castlevania!

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This Final Fantasy IV Speedrun Is Insane

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