Sparking Curiosity-Driven Exploration Through Narrative in 'Outer Wilds'
In this 2021 Independent Games Summit session, writer and narrative designer Kelsey Beachum explores narrative's role in achieving Outer Wilds' primary design objective of curiosity-driven exploration, and examines specific narrative design choices and their effects on player experience. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Alex Beachum Designing for Curiosity in Outer Wilds.

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