The Gamer's Brain, Part 2: UX of Onboarding and Player Engagement

In this 2016 GDC session, UX Researcher Celia Hodent cover the common onboarding pitfalls in game design, provide guidelines from User Experience (UX) research, and discusses best-practices used on titles like Epic Games' Fortnite. Register for GDC: https://ubm.io/341ZiaZ Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter:   / official_gdc   GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.