Mega Man Legends Unity Project (Update #4)
Back here again with another video! A shorter one due to me actually putting in some effort to edit it down to not include a bunch of rambling, but still filled with update goodies! Summer is approaching so I ain't got any free time to work on this but I am still slowly making progress! As I near completion of this demo, I find myself spending most of my time tweaking existing mechanics. These mechanics will make the game "feel" like MML, so they have to be perfect, but it does slow down process as I can't accept some things should just be different as to not waste to much time on little nit picky things. Very very soon I will be able to start making new levels, reaverbots, etc and will be infinitely more fun to do! Thanks again for all of y'alls support and I hope to see you in the next one (with a demo hopefully!) :) Below are the overdue credits for this game :) (I been slacka lackin on them as it just kept growing, so expect this to expand...) Kion (DashGL) - This dude is the MML wizard. He created tools that allow you to rip textures, animations, models, full stage maps, etc from MML1, Misadventures of Tron Bonne, and is currently working on tearing apart MML2. This project has progressed as much as it has in as little of time as it has because of this man's work. Send him some love! / @kion_dgl / kion_dgl https://mml.dashgl.com/ Trege Valerian - Helped familiarize me with the tools available for MML and has provided models and textures. Is also working on their own MML project. Check em out! / @trege_valerian His Project can be found below... https://mmls.proboards.com/thread/632... Uradamus - Helped me utilize MML modding tools, provided models and textures, and has helped with using Blender. He's a Blender wiz and overall talented guy! FalconTrace - Just a cool dude from the community! Check out his low-poly MML themed game he is working on :) / @falcontracedev / falcontrace_ MegaMan Legends Station - Great place to find any assets related to MML and full of great people that love the game! https://www.legends-station.com/ Tools Utilized: jPSXdec - ROM decomposition PSound - Sound Ripping Save State Viewer for MML1 - Models, animations, textures https://mml.dashgl.com/ Blender - Model creation and adjustment, animation creation and adjustment, UV remapping Unity - Game Creation Engine Audacity - Audio adjustments Chapters: 00:00 Intro 00:44 Movement System 01:05 Camera System 01:46 Hanmuru Doll 02:25 Cutscene Explanation 02:54 Cutscene 04:37 Outro

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