Water & Trees - New portfolio - Devlog 4
Chapters 0:00 Intro 1:00 Day/night cycles 3:59 Terrain 6:41 Water 10:02 Level design 14:12 The end Links ➤ Heightfield (Rapier) https://rapier.rs/javascript3d/classe... ➤ InstancedMesh (Three.js) https://threejs.org/docs/#api/en/obje... Socials ➤ X https://x.com/bruno_simon ➤ Bluesky https://bsky.app/profile/bruno-simon.... ➤ Twitch / bruno_simon_dev ➤ Discord / discord

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Weather - New portfolio - Devlog 5

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Cookies & Eggs - Portfolio - Devlog 7

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Context Interaction System - First Steps

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ART SCREENSAVER FOR YOUR TV | NO MUSIC | 2Hour | Abstract neutral art

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1 Year Of Learning Shaders To Make This.... (Raymarched Planet - Devlog 1)

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5 months of Gamedev in Godot | Devlog

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New portfolio - Devlog 0

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248 DIOS TE DICE HOY: NADA ES IMPOSIBLE PARA MÍ | CONFÍA EN DIOS

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Responsive - Portfolio - Devlog 10

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I Gave ChatGPT a Body

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Level Design Approaches for Solo Devs

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You Know This Song (but the Orchestra Doesn’t) | Jacob Collier & VSO School of Music Orchestra | TED

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The Deadliest Weapon of the Ancient World

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Whispers - Multiplayer feature - Portfolio - Devlog 6

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Performance - Portfolio - Devlog 13

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I Spent 5 Years Building a Voxel Survival Game Where the World Is a Planet

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New Areas - Portfolio - Devlog 11

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How Rockstar fit an entire city into PlayStation 2 memory
![PINK & ORANGE GRADIENT IN HD [3 HOURS]](https://i.ytimg.com/vi/6ih8zppfQSQ/hqdefault.jpg?sqp=-oaymwE9CNACELwBSFryq4qpAy8IARUAAAAAGAElAADIQj0AgKJDeAHwAQH4Af4JgALQBYoCDAgAEAEYfyAsKBMwDw==&rs=AOn4CLDvw6mQM98bfl572zfE7r4GdUG8dg)
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PINK & ORANGE GRADIENT IN HD [3 HOURS]

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