AnsweRED Podcast Episode 28 | More Than Testing: The Truth About Game QA

You find a bug in the game and then what? In the 28th episode of AnsweRED Podcast, Narrative QA Lead Monika Rokita and Associate QA Director Piotr Tyszko share their perspective on QA — whether it’s only about finding bugs, how to adapt to a project’s various phases, whether the bloopers library is something real, and much more! AnsweRED Podcast is CD PROJEKT RED’s format dedicated to individuals interested in game development, providing a unique platform for them to gain knowledge from our team representatives’ insights, experiences, and cutting-edge expertise. We also invite game dev experts from around the world to foster inspiring discussions and diverse viewpoints. The podcast is out now, and is also available on major streaming platforms: https://cdpred.ly/AnsweREDpodcast1 The full transcript is now available on Beyond the Game Blog: https://cdpred.ly/podcast_28_article TIME STAMPS 0:00-1:38 Intro & guest introduction 1:39-10:13 Why is QA about more than finding bugs? 10:14-14:08 QA specializations 14:09-19:12 How QA adapts to project phases 19:13-32:03 Diving deeper into Narrative QA 32:04-40:45 Does working in QA help with playing games? 40:46-47:55 How to tell the team about finding a bug 47:56-55:30 Post-release bugs 55:31-1:00:07 How to keep team spirits up 1:00:08-1:03:53 Is the bloopers library something real? 1:03:54-1:08:36 How to get into QA 1:08:37-1:09:42 Outro