AnsweRED Podcast Episode 2 | What Makes a Great Quest Great?
In the second episode of the AnsweRED Podcast, our hosts Sebastian Kalemba and Paweł Burza are joined by Lead Quest Designer Błażej Augustynek and Narrative Director Philipp Weber to talk about great quests and how to make them! Tune into an insightful discussion about designing morally gray choices, the process of iterating a quest from pen-and-paper into the game engine, whether our devs think of male or female V as the “real” V, and much more! AnsweRED Podcast is an employer branding initiative dedicated to like-minded individuals interested in game development, providing a unique platform for them to gain knowledge from our team representatives’ insights, experiences, and cutting-edge expertise. In the future, we aim to extend invitations to game developers from all around the world. The podcast is also available on the major streaming platforms. Spotify: https://open.spotify.com/episode/6IVu... Apple Podcasts: https://podcasts.apple.com/pl/podcast...

AnsweRED Podcast Episode 1 | Creating Captivating Stories

One last time with Geralt! What awaits us in the new DLC?

AnsweRED Podcast Episode 3 | Does Business Hamper Creativity?

10 Key Quest Design Lessons from 'The Witcher 3' and 'Cyberpunk 2077'

AI Is Creating A Rare Opportunity For Investors. How Jim Roppel Is Playing It. | Investing With IBD

Head of Design at Dryad: The Expectation Gap That Kills Almost Every Deep Tech Product

Jfrog | Jfrog Artifactory | Jfrog Artifactory Tutorial | Artifactory Tutorial | Intellipaat

Hasan Piker & Yanis Varoufakis | Banned for Insufficient Support of Genocide

AnsweRED Podcast Episode 24 | Behind Game Dev Hiring — and a New Podcast Host

☕Dev Talk & Tea☕ 📖A Crash Course into Narrative Design 📖

Music Theory Masterclass 1: Drilling the Basics

AnsweRED Podcast Episode 4 | How Do Voice Actors Bring Characters to Life

Rymanowski, Parafianowicz: Bohater czy mitoman?

AnsweRED Podcast Episode 21 | Exploring Unreal Engine and Game Innovation

Code, Sweat, and Cheers: How we Made Cyberpunk 2077: Phantom Liberty | PAX East 2024

How to increase your vocabulary: Live English Class

Slavic Adaptation of Music in The Witcher 3: Wild Hunt

Yann LeCun on What Comes After LLMs

AnsweRED Podcast Episode 26 | Every Frame Tells a Story: Game Animation

