Classic Games Postmortem - XCOM: UFO Defense
Game designer Julian Gollop gives a full overview of where XCOM: UFO Defense came from and what may be in store for the future. Visit our other channels: Gameplay & Guides - / gamespotgameplay Trailers - / gamespottrailers MLG, NASL & eSports - / gamespotesports Mobile Gaming - / gamespotmobile Like - / gamespot Follow - / gamespot Stream Live - / gamespot http://www.gamespot.com/

▶︎
Classic Game Postmortem: Fallout

▶︎
Classic Game Postmortem: Ultima Online

▶︎
Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)

▶︎
How hard is it to beat Reavers Harmony Megamod (OpenXcom) on Superhuman?

▶︎
Classic Postmortem: The Making Of Myst

▶︎
XCOM 2 IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS - One Turn Victory Challenge Is Broken!!!

▶︎
Classic Game Postmortem: Command & Conquer

▶︎
Neil Ranks Depictions of Aliens in Sci-Fi

▶︎
Classic Studio Postmortem: Lucasfilm Games

▶︎
Julian Gollop talks X-Com at the PCG Weekender

▶︎
Classic Game Postmortem - Marble Madness

▶︎
Into the Breach Design Postmortem

▶︎
Xenonauts - The Good Kind of Remake

▶︎
Jonathan Blow - How to program independent games - CSUA Speech

▶︎
Classic Game Postmortem: 'Star Wars Galaxies'

▶︎
'FTL: Faster Than Light' Postmortem: Designing Without a Pitch

▶︎
Classic Game Postmortem: Lemmings

▶︎
Classic Game Postmortem: 'Q*bert'

▶︎
XCOM: UFO Defense | The World is Burning | Review and Playthrough

▶︎
