Robert Brunner: What All Great Design Companies Know
About this presentation What’s the secret to becoming a legendary design company like Apple or BMW? In this 99U talk, designer Robert Brunner deconstructs his creative process revealing the stories behind products like Beats by Dre headphones and the Polaroid Cube. First, he says, recognize that a brand belongs to your customers. “You don’t own your brand. A brand isn’t a logo or packaging,” he says. “It’s a gut feeling. And when two people have the same gut feeling, you have a brand.” Secondly, most people view design as a part of the production chain, you get requirements in and out comes a product. But design is the chain, and for the best products it permeates every step. “It should be a topic of conversation constantly,” he says. “Thats how you make great stuff.” Watch more videos here: http://www.99u.com/videos About Robert Brunner Robert Brunner founded San Francisco-based design studio Ammunition in 2007 to communicate ideas through products, brands, and their surrounding experiences. His work as an industrial designer has spawned numerous brand-defining designs over the past three decades. Prior to founding Ammunition, Robert was a partner at Pentagram and led strategic brand consulting and industrial design programs for Fortune 500 companies. Previously, he was the Director of Industrial Design for Apple, where he established its pioneering internal corporate design organization, Apple IDg. Before joining Apple, Robert co-founded design consultancy Lunar. Named one of Fast Company’s “Most Creative People in Business,” Robert’s work is included in the permanent design collections of the MoMA in both New York and San Francisco. He is the co-author of the book Do You Matter? How Great Design Will Make People Love Your Company. About 99U The 99U delivers the action-oriented education that you didn't get in school, highlighting real-world best practices for making ideas happen.

Michael Bierut at 2015 AIGA Design Conference: What I've Learned

Jonathan Adler: Keep Other People's Opinions Out Of Your Creative Process

Design Lecture Series - Robert Brunner

The surprising habits of original thinkers | Adam Grant | TED

How to Use Graphic Design | Michael Bierut | Talks at Google

The World's Most Important Machine

What is Branding? A deep dive with Marty Neumeier

Living, Breathing Brand Identities with Paula Scher | Adobe Creative Cloud

Stanislav Krapivnik: Russlands Wut kocht über – Steht ein EU-Russland-Krieg bevor?

Michael Bierut — "How to Think Like a Designer"

Ed Zitron: Why AI Still Doesn't Add Up

Pentagram - Luke Hayman - The business of Pentagram

Michael Bierut: Let's Talk About Clients - at CreativeMornings

Simon Sinek: If You Don't Understand People, You Don't Understand Business

Pentagram: The Evolution of Design and Turning a Client's Vision into Reality | Adobe Creative Cloud

Neil deGrasse Tyson: The Whistleblowers Were Right About Aliens

The first secret of great design | Tony Fadell

Principles of Graphic Design

Christoph Niemann: How to Overcome the 3 Fears Every Creative Faces

