Making an inventory page in Twine
Quick tutorial for writers of interactive fiction explaining how to write an inventory page using the Twine game engine. I'm using Harlowe 3.2.3 in this video. Collecting items is a common game mechanic in so many game types. Here are the bits of code you'll want to make this happen. Code 1 on intro screen: (set: $HasLamp to false) Code 2 on screen where you collect lamp: (set:$HasLamp to true) Code 3 on inventory screen: (if:$HasLamp is true)[A lamp, glowing with a warm heat.] Happy writing! Play "You Feel Like You've Read This In a Book": https://ifdb.org/viewgame?id=j10f35m2...

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Twine Basics
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PINK & ORANGE GRADIENT IN HD [3 HOURS]

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Most Ridiculous Worker Mistakes Caught on Camera

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Working With Video In Twine

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This may have been the greatest comeback in OpenFront.io history... (0% of map)

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Spring Floral Collection | 4K TV Frame Art Screensaver | Spring Floral Inspired Art | 6 Scenes

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Adding Images and Music to Your Twine 2.1 Game (SugarCube 2)

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I Hate Modern Desks... So I Built This.

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Twine vs. Bitsy: Which Should I Use?

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Android 17 sucks. So I put Linux on a phone.

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Abstract Black and White wave pattern| Height Map Footage| 3 hours Topographic 4k Background

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Core Game Loops

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Twine Harlowe - Ten Types of Player Decision

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I Hacked This Temu Router. What I Found Should Be Illegal.

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3-Hour Serene Yellow & Orange Gradient - Uplift and Relax Your Space

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Adding a turn counter in your Twine game

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Pop Art Screensaver - Art Screensaver for your TV

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Twine -- Interactive Fiction Design Tool

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Using Macros - Beginning Game Development with Twine 2 and Harlowe 3 - Interactive Fiction

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