Adding a turn counter in your Twine game
Looking to add a sense of urgency or pressure to your next Interactive Fiction game in Twine? Look no further! Maybe you want to make a game where the player can take a limited number of actions. This walkthrough gives you all the tools needed to put a turn counter in your Twine game. This is for Harlowe 3.2.3. Code 1: (set: $TurnCount to 0) Code 2: (set: $TurnCount to $TurnCount+1) Code 3: put a greater than sign between $TurnCount and 12 (if: $TurnCount 12)[End game](else:)[This is screen 1. [[walking Left]] [[Right]] ] Play "You Feel Like You've Read This In a Book": https://ifdb.org/viewgame?id=j10f35m2...

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